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The Magpie Developer
Jeff Atwood is one of the best programmer/writers around. I love reading his stuff, some I agree wholeheartedly with, other stuff we disagree, but this post is about a dead-on as they come. This idea has been floating in my head for a long time, but it is hard for me to conceptualize it in words, Atwood does a brilliant job at it. Must read for any developer. |
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Andy Olmsted's Last Blog Entry.
(Warning: Pretty rough) No matter how you feel politically about the war, this reminds you that each number people throw around as statistics is a human life. This is extremely well written, and pretty rough on your soul towards the end, but something everyone should read. Its a shitty situation all around, but there is always a human face behind the statistics and I want to make sure I never forget that. |
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Drinking stories that put yours to shame
Via Keith
To preserve his body during the voyage home, the second-in-command stored Nelson's body in the ship's vat of rum and halted all liquor rations to the crew. Not a bad idea, but when the ship reached port, officials went to retrieve Nelson's body and found the vat dry.
Disregarding good taste (in every sense), the crew had been secretly drinking from it the entire way home. After that, naval rum was referred to as Nelson's Blood. |
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making vodka pills in 24 hours
Recently, Chef Fabian was experimenting further with the Adria/Torreblanca technique of making 'vodka pills.' I use this word to describe the process of making liquid-filled candies by pouring flavored alcohol syrups into cornstarch and letting it set until a hard outer shell forms. |
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Strategy Letter VI - joelonsoftware.com
As a programmer, thanks to plummeting memory prices, and CPU speeds doubling every year, you had a choice. You could spend six months rewriting your inner loops in Assembler, or take six months off to play drums in a rock and roll band, and in either case, your program would run faster. Assembler programmers don’t have groupies.
Entire Article is Dead On. A must read for anyone in the software biz. |
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(Sunday, October 9)
Nintendo needs Google, Google Needs more Eyes
To coincide with the details coming from Japan, Nintendo of America has revealed the US plans for the service that will link Nintendo DS games wirelessly all over the world. Already revealed as the Nintendo Wi-Fi Connection, this internet service will go online starting November 14th in the US, with the first Nintendo-published games, Mario Kart DS, Animal Crossing: Wild World, and Metroid Prime Hunters supporting the network. The first third-party game will be Activision's Tony Hawk's American Sk8land.
I'll tell ya what Nintendo needs right now:
Google.
So what if all the predictors are right about "GoogleNet", what on earth is left for Nintendo to do to gain US marketshare again? Don't get me wrong I think the Revolution controller is a neat idea, it may carry the console for a few yards, but with the proliferation of Wi-fi and..
Nintendo of America will also set up thousands of Nintendo Wi-Fi Connection hotspots all over the US, and the company will soon reveal the details on where and how players can link up via these hotspots.
Nintendo should be looking to the big G. Let Google start off with a small Thin Client GoogOS on the DS. Google could use the eyes for search, and also mapping & directions. Hell, the DS could be the could be the Google VOIP device of the future. Then, slowly move to other consoles (bang a little at MS and Xbox Live with their "free" service, compared to the $X a month Xbox Live is gonna cost). With something for the Revolution, you could move to tackle the MS Entertainment OS market, then slowly graduate to a G OS on home PCs (which would also garner the gaming market as you hop to each different platform.). If I were Nintendo, there is no doubt I would be giving Schmit a call.
Nintendo's US Wi-Fi Revealed
Connect your DS to the internet this November. Full details right here.
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Disclaimer
The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.
© Copyright 2003-2007, Eric Thompson |
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