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The Magpie Developer
Jeff Atwood is one of the best programmer/writers around. I love reading his stuff, some I agree wholeheartedly with, other stuff we disagree, but this post is about a dead-on as they come. This idea has been floating in my head for a long time, but it is hard for me to conceptualize it in words, Atwood does a brilliant job at it. Must read for any developer. |
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Andy Olmsted's Last Blog Entry.
(Warning: Pretty rough) No matter how you feel politically about the war, this reminds you that each number people throw around as statistics is a human life. This is extremely well written, and pretty rough on your soul towards the end, but something everyone should read. Its a shitty situation all around, but there is always a human face behind the statistics and I want to make sure I never forget that. |
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Drinking stories that put yours to shame
Via Keith
To preserve his body during the voyage home, the second-in-command stored Nelson's body in the ship's vat of rum and halted all liquor rations to the crew. Not a bad idea, but when the ship reached port, officials went to retrieve Nelson's body and found the vat dry.
Disregarding good taste (in every sense), the crew had been secretly drinking from it the entire way home. After that, naval rum was referred to as Nelson's Blood. |
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making vodka pills in 24 hours
Recently, Chef Fabian was experimenting further with the Adria/Torreblanca technique of making 'vodka pills.' I use this word to describe the process of making liquid-filled candies by pouring flavored alcohol syrups into cornstarch and letting it set until a hard outer shell forms. |
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Strategy Letter VI - joelonsoftware.com
As a programmer, thanks to plummeting memory prices, and CPU speeds doubling every year, you had a choice. You could spend six months rewriting your inner loops in Assembler, or take six months off to play drums in a rock and roll band, and in either case, your program would run faster. Assembler programmers don’t have groupies.
Entire Article is Dead On. A must read for anyone in the software biz. |
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(Tuesday, December 12)
of Dragon Warrior and Nintendo Power...
During the Christmas of 1990 at age 12 I received my first Nintendo from my parents. It was for me and my brother and we got the Super Mario Bros/Duckhunt action pack and missed out by a few months on R.O.B. (to late) and a few months to early for the powerpad bundle (came out a year later).
For the first year on Nintendo ownership I picked up Nintendo Power at the grocery store I didn't have a subscription, but for my birthday that year I asked for a 1 year subscription, and along with now having my name affixed to the label of each issue, I also received a game that would be my introduction into my favorite genre of video games to this date Dragon Warrior. Me and my brother I think must have played this for weeks strait, we sat on these big bean bag chairs I had in my room and probably invested a hundred hours into the game. We did end up beating it, but it was somewhat of a tough game, especially as an intro game into a brand new genre (Previous to it the only real RPG video game exposure came from Prodigy (glorified pre-www BBS) playing roleplayish games via "email", the beginning to some BBS door games (Legend of Red Dragon), and Black Cauldron on my cousins' Radioshack Tandy. But here was a full fledged RPG on a console! On My TV! I could play anytime I wanted and I didn't have to tie up the phone line or worry about how much time I had left for the day on the BBS. So we played the shit out of that game. Of course Nintendo Power provided a walk through in the next couple of issues. I believe that paired with Final Fantasy 1 and 2 (Nintendo US Vers) they are the reason I still play and discuss MMOROPG's today. So I was happy to see that Nintendo secured the rights to the franchise for the DS for the ninth installment. This link is to a press release from yesterday (translated via Google) about Dragon Quest IX (Dragon Quest = Dragon Warrior) for the DS. Sounds like it will be a must buy for me.
Read About It Here
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Disclaimer
The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.
© Copyright 2003-2007, Eric Thompson |
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